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Blog posts tagged
"snapcraft.io"


Sergio Schvezov
17 February 2017

Snapcraft 2.27 has been released

Cloud and server Article

Hello snapcrafters! We are pleased to announce the release snapcraft 2.27: https://launchpad.net/snapcraft/+milestone/2.27 Contributions This release has seen some contributions from outside of the snapcraft core team, so we want to give a shout out to these folks, here’s a team thank you for: Colin Watson John Lenton Kit Randel Loïc Mini ...


Sergio Schvezov
3 February 2017

Snapcraft 2.26 has been released

Internet of Things Article

Hello snapcrafters! We are pleased to announce the release of version 2.26 of snapcraft has been released: https://launchpad.net/snapcraft/+milestone/2.26 Contributions This release has seen some contributions from outside of the snapcraft core team, so we want to give a shout out to these folks, here’s a team thank you for: Björn Tilleni ...


David Callé
2 February 2017

Run scripts during snapcraft builds with “scriptlets”

Internet of Things Article

Please note: this blog post is over 5 years old and is out of date. Scriptlets have been superseded by Overrides. If you have snapped an application, or tried to snap an application, you know that Snapcraft heavily depends on built-in plugins for specific build systems and that it provides a large array of choices ...


Sergio Schvezov
15 November 2016

Making your snaps available to the store using snapcraft

Internet of Things Article

Now that Ubuntu Core has been officially released, it might be a good time to get your snaps into the Store! Delivery and Store Concepts So let’s start with a refresher on what we have available on the Store side to manage your snaps. Every time you push a snap to the store, the store ...